Teaching Resources

Physics teaching resources

Calculating Energy Change in Nuclear Reactions

There are two methods of calculating the energy released in a nuclear reaction, which will be demonstrated using an example. Consider the nuclear reaction:

$$^2_1H + ^3_1H \rightarrow ^4_2He + ^1_0n$$

The table below shows the values of mass and binding energy per nucleon.

binding energy per nucleon / MeVmass / u
$^2_1H$ deuterium1.11228652.0141018
$^3_1H$ tritrium2.82727373.0160493
$^4_2He$ helium7.07391834.0026032
$^1_0n$ neutron 1.0086649

Method 1: Calculate difference in mass $\Delta m$ and take $E = \Delta m c^2$

$\Delta m$ = 2.0141018 + 3.0160493 – 4.0026032 – 1.0086649 = 0.0188830 u

$E = \Delta m c^2$
= 0.0188830 × 1.66054 × 10-27 kg × (2.99792 × 108 m s-1)2
= 2.8181 × 1012 J
= 17.589 MeV

Method 2: Calculate difference in binding energy

Changing in B.E. = B.E. of $^4_2He$ – (B.E. of $^2_1H$ + B.E. of $^3_1H$)
= 4(7.0739183) MeV – [2(1.1122865) + 3(2.8272737)] MeV
= 17.589 MeV

Harmonics of Open and Closed Pipes

The following GeoGebra interactives demonstrate the first few harmonics of an open pipe and a closed pipe given a fixed velocity of sound (340m/s). The frequencies and wavelengths are auto-calculated. Length of the pipe can be varied. Feel free to use, copy or edit them.

Open Pipe

Source: https://www.geogebra.org/m/tsufws72

For embedding into SLS or other websites:

<iframe scrolling="no" title="Harmonics of Open Pipes" src="https://www.geogebra.org/material/iframe/id/tmeypwgx/width/700/height/500/border/888888/sfsb/true/smb/false/stb/false/stbh/false/ai/false/asb/false/sri/false/rc/false/ld/false/sdz/false/ctl/false" width="700px" height="500px" style="border:0px;"> </iframe>

Closed Pipe

Source: https://www.geogebra.org/m/m3p7hny5

For embedding into SLS or other websites:

<iframe scrolling="no" title="Harmonics for Closed Pipe" src="https://www.geogebra.org/material/iframe/id/gm9k6hkg/width/700/height/500/border/888888/sfsb/true/smb/false/stb/false/stbh/false/ai/false/asb/false/sri/false/rc/false/ld/false/sdz/false/ctl/false" width="700px" height="500px" style="border:0px;"> </iframe>

Equilibrium of a Wall Shelf

This GeoGebra interactive allows students to vary the position of the centre of gravity of a shelf in order to observe the changes of the other two force vectors. The position of the supporting cable can be adjusted too.

The ability to resolve vectors allows students to apply principle of moments to understand how the vertical components of each force vary.

This is meant for the JC1 topic of Forces.

To embed into SLS, you can use the following code:

<iframe scrolling="no" title="Equilibrium of a Wall Shelf" src="https://www.geogebra.org/material/iframe/id/xdbr7qr5/width/700/height/500/border/888888/sfsb/true/smb/false/stb/false/stbh/false/ai/false/asb/false/sri/false/rc/false/ld/false/sdz/false/ctl/false" width="700px" height="500px" style="border:0px;"> </iframe>

Pressure Nodes and Antinodes

Access in full screen here: https://www.geogebra.org/m/xbknrstt

I modified the progressive sound wave interactive into a stationary wave version.

This allows students to visualise the movement of particles about a displacement node to understand why pressure antinodes are found there.

Usually I will pose this question to students: where would a microphone pick up the loudest sound in a stationary sound wave? Invariantly, students will say it is at the antinode. When asked to clarify if it is the displacement antinode or pressure antinode, students then become uncertain.

According to Young & Geller (2007), College Physics 8th Edition, Pearson Education Inc. (pg 385), microphones and similar devices usually sense pressure variations and not displacements. In other words, the position within a stationary sound wave at which the loudest sound is picked up is at the displacement nodes which are the pressure antinodes.

For an alternative animation, check out Daniel Russell’s.

For embedding into SLS, please use the following code:

<iframe scrolling="no" title="Stationary Sound Wave (Displacement and Pressure)" src="https://www.geogebra.org/material/iframe/id/xbknrstt/width/640/height/480/border/888888/sfsb/true/smb/false/stb/false/stbh/false/ai/false/asb/false/sri/false/rc/false/ld/false/sdz/true/ctl/false" width="640px" height="480px" style="border:0px;"> </iframe>
This animation gif file demonstrates the movement of particles in a stationary sound wave, displaying the changing displacement-distance and pressure-distance graphs simultaneously. It can be inserted into slides and websites. Free to use!

Videos on Series and Parallel Bulbs

These are two videos that I made on series and parallel bulbs. The second video is specially made to highlight the increase in brightness of the remaining bulbs when one or more bulbs is removed from its socket.

What students will learn in O levels is that the brightness of the bulbs will not change as the potential difference is a constant, being the emf itself.

Based on the conflict between what is taught and what is observed, students will be led to discuss the reason why.

If anyone is interested in getting the demonstration kit, do check out Funlearners.com.

Hidden Circuits Interactive

I made this interactive tool using javascript for the teaching of DC circuits for integration with SLS as part of the IP4 Physics blended learning experience in the upcoming weeks.

The intention of this interactive is for students to do a preliminary inquiry activity to exercise what they learnt about series and parallel circuits. They can be tasked to draw out what they think the circuit diagram will be like, either on Nearpod or SLS.

Students can even notice the differences in brightness under different conditions. Questions can be designed around this as well.

Previously we used to construct little boxes with wires hidden underneath. However, due to wear and tear and with Covid-19’s safe management measures, a digital version that can be accessed via the students’ mobile devices is more suitable.

Light bulb image is adapted from Good Ware from www.flaticon.com
Switch image is adapted from Those Icons from www.flaticon.com

For a direct link to this interactive, please go to: https://www.physicslens.com/wp-content/uploads/2022/04/index.html (updated link)

To obtain the zip file for upload into SLS as an interactive media object, click here.