Technology

Where is the Fish? A Refraction Simulation

I have seen a few simulations for apparent depth but was not satisfied with them. So I created this from scratch for use in tomorrow’s lesson. The positions of the eye and image of the fish are adjustable. It is more challenging to design for the actual fish to be draggable, so I only could allow the image to be dragged and hence, use it to shift the position of the actual fish.

Direct link to the applet: https://www.geogebra.org/m/kdszgpfg

Simple Harmonic Motion perspectives

This is a common example used in the JC1 topics of Oscillations, where if one were to look at an object moving in circles from the side view, it will appear to move in simple harmonic motion. This simple 3D animation allows users to rotate the view to see exactly that. Right click and drag to rotate the view. If you are using a mobile device, use two fingers to drag.

To access the animation in full screen, visit https://www.geogebra.org/m/tsz95u6p

Displacement-time graph with animation

This displacement-time graph is used in conjunction with an SLS package to help students learn how to describe motion of an object and to use gradient of a tangent to calculate the magnitude of velocity.

For a direct link to the app, go to https://www.geogebra.org/m/k3ja7bnm

I added a little spider to help students visualise the movement with time.